Ghostrick Siren
DARK 4

Ghostrick Siren

  • Archetype:
  • Ghostrick

  • ATK:
  • 800

  • DEF:
  • 1500

  • View:
  • 3646




Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects. ● Add 1 "Ghostrick" Spell/Trap from your Deck to your hand. ● Change 1 Effect Monster your opponent controls to face-down Defense Position.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
49± 8/ 100
Power Score
Intrinsic 48
Deck 50

Ghostrick Siren — Power Evaluation

Final Score: 49 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 50 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Searcher/Tutor, Board breaker

Why it scores here

Ghostrick Siren is a conditional Level 4 body: it can only be Normal Summoned while you control a Ghostrick monster, and its value comes from the top-2 mill, which converts into a Ghostrick Spell/Trap search or a soft monster-position change only when a Ghostrick card is milled. The 800 ATK and 1500 DEF do not earn points; the score rests on the mill-to-search conversion and the deck fit inside the Ghostrick shell, which is strong in the sample (62.8% of decks in one archetype, roughly 90% partner overlap with core Ghostrick cards). The lack of combo and guide evidence keeps the combo and resilience scores capped and the confidence at Medium.

Axis scores

Axis Score Evidence
Accessibility 55 Live when a Ghostrick monster is already on the field and it is in the 78-deck sample at 2.36 copies per deck, but there is no Special Summon route in the text (verified text, observed deck stat).
Combo & Conversion 40 Mill 2 then a conditional search or position change converts into a small amount of board, but there are zero recorded combo boards to confirm the conversion (inferred from text).
Resource Economy 50 The self-mill is a cost that is offset only when a Ghostrick card is among the top 2, giving roughly even card economy with occasional gain (inferred from text).
Effect & Interaction 35 The face-down DEF change of an opponent Effect Monster is soft and conditional, not a negate or removal (verified text).
Material Utility 40 A Level 4 DARK Fairy body is usable as material, but it is not a clean generic Tuner or Level provider and the effect is not a material-conversion benefit (inferred from text).
Resilience & Flexibility 45 The once-per-turn self-change to face-down DEF gives some multi-spot flexibility, but a single interaction on the summoned body still ends most of its value (inferred from text).
Deck-Building Efficiency 55 It needs only a Ghostrick shell with 3 copies typical and no garnet or lock beyond the archetype-dependent Normal Summon restriction (observed usage statistics, 66.7% inclusion).

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Searcher/Tutor. Intrinsic ≈ 48, Deck ≈ 50, Meta = provisional. Modifiers: self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Mill-to-search conversion gives a Ghostrick Spell/Trap from the Deck when a Ghostrick card is among the top 2 milled
  • Once-per-turn face-down DEF change in the Main Phase gives repeatable flexibility
  • Strong deck fit: appears in 78 sampled decks with ~90% overlap with core Ghostrick partners

Weaknesses

  • Normal Summon restriction requires a Ghostrick monster already on the field
  • Self-mill of 2 cards is a cost that does not always return value
  • Opponent interaction is a soft position change, not a negate or removal
  • No recorded combo boards or guides to confirm the conversion

Counters / choke points

  • Negation or removal of the summoned body before its mill effect resolves
  • Interaction that removes the Ghostrick enabler, blocking the Normal Summon

Best use

Mill-to-search starter/enabler inside the Ghostrick shell. Decks: Ghostrick. Suggested copies: 3.

Evidence & gaps

  • Verified: Normal Summon restriction requires a controlled Ghostrick monster; Once-per-turn Main Phase change to face-down DEF; Top-2 mill with conditional Ghostrick Spell/Trap search or opponent Effect Monster position change
  • Observed: 78 sampled decks, 62.8% in archetype 870 and 19.2% in 1017; Typical copies 3 with 66.7% inclusion in Ghostrick usage statistics; Strong partner overlap (about 90%) with core Ghostrick monsters
  • Inferred: Live-when-needed accessibility via the Ghostrick shell; Mill-to-search conversion is roughly card-neutral to slightly positive
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited)











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